Climax Studios Ltd.

Based in Portsmouth UK, Climax Studios is an independent games developer where every one of the 100+ team shares the same goal: to deliver genre leading AAA game experiences, whatever the platform, that are immersive, engaging, and deliver quality content that’s iconic and fun. Focusing on four key studio pillars: rich gameplay, awesome production values, professionalism and creativity, throughout its 25 year history Climax Studios has delivered great games that show innovation, creativity, and passion from full video game development and original IP to conversions and ports, across all genres and platforms.

“We want to create games with guts that blow away gamers and reviewers alike, and working with Outright Games makes this possible!”

Torus Games Pty Ltd.

Based in Melbourne Australia, Torus Games is a highly skilled and talented computer game development studio, positioned in the heart of the industry, developing products on all consumer platforms for the world's largest publishers.

It’s state-of-the-art cross-platform technology, commitment to quality and a veteran development team with over 20 years' experience has resulted in diverse portfolio of over 80 great video games including puzzle games, action-adventure, first-person shooters, racers, party titles, RPGs, education games and sims across a wide age group from toddlers to adults on a variety of platforms for many happy customers.

“We are a family business, united by a passion and focus for great games that continues to drive us, no matter which platform we're working with, and is why we choose to work alongside Outright Games.”

Just Add Water Ltd.

Just Add Water (Development), Ltd. was founded in 2006 by Stewart Gilray and created its first unique project, Sony-published retro shooter Gravity Crash, in 2008. JAW went on to sign a far-reaching contract with Lorne Lanning’s Oddworld Inhabitants to develop properties in the Oddworld franchise, a move Gilray describes as a “turning point”. Oddworld: Stranger’s Wrath HD, a conversion of the 2005 original, released in 2010 for PC then a year later for PS3, followed in 2012 for PlayStation VITA. The team moved over to start development on what would become Oddworld: New ‘n’ Tasty for PS4, Xbox One, PS3, VITA, PC, Mac and Linux, which launched in July 2014 to critical acclaim. 2014 and 2015 has seen JAW work with new partners and clients, such as Paradox Interactive, Rising Star Games, Bossa Studios & Mike Bithell, to name but a few.

“The team are incredibly proud of the titles we’ve worked on over the years, and the acclaim these have received, as such we’re looking forward to working with Outright Games, to continue this in the future.”